Developer

Douze-Dixièmes
Based in Paris, France

Platforms

PC    

Release date

2019 ?

Contacts

   

Shady Part of Me

Presskit

SPOM, short for Shady Part of Me, is a narrative 3D game in an oneiric world drawing itself along your journey.

SPOM tells the story of a little girl.
She has been hiding in the shadows – quite literally – for as long as she can remember. Fearful and lonely.

Then she met her. Another girl – all dressed in black – who shadows her now. They feel happy together.

She used to be a speachless shadow. Tied up to that body, always hidden in the dark, no one would notice her. Now she is striving for freedom :
does she truly need a body ?

Two personalities for one little girl.
Two characters, with their respective goals and aspirations.
Be the one to bind them together anew.

What SPOM is about

In this game, everything is lovingly handcrafted down to its very core, including the engine, in order to offer you the best immersion possible.

Who is behind SPOM

We’re a team of eight knowing each other for quite a long time.
After spending so much time talking about games, we realised our combined skills might allow us to actually make one. We like different types of games ; with Shady Part Of Me, we found a common ground.

Though none of us knew what “developing a game” actually meant, through lots of discussions, we took a real pleasure in expanding our imagination and we would like to share through Shady Part of Me the result of this association of spirits.


Click here to see our hand drawn faces.

What SPOM looks like