SPOM, short for Shady Part of Me, is a narrative 3D game in an oneiric world drawing itself along your journey.
SPOM tells the story of a little girl.
She has been hiding in the shadows – quite literally – for as long as she can remember. Fearful and lonely.
Then she met her. Another girl – all dressed in black – who shadows her now. They feel happy together.
She used to be a speachless shadow. Tied up to that body, always hidden in the dark, no one would notice her. Now she is striving for freedom :
does she truly need a body ?
Two personalities for one little girl.
Two characters, with their respective goals and aspirations.
Be the one to bind them together anew.
We’re a team of eight knowing each other for quite a long time.
After spending so much time talking about games, we realised our combined skills might allow us to actually make one.
We like different types of games ; with Shady Part Of Me, we found a common ground.
Though none of us knew what “developing a game” actually meant, through lots of discussions, we took a real pleasure in expanding our imagination and we would like to share through Shady Part of Me the result of this association of spirits.
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